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Nothing Certain
Bioshock Rejects
1443
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Posted - 2015.01.07 15:36:00 -
[1] - Quote
KING CHECKMATE wrote:''AV users do want a 50% damage nerf to all AV weapons ''
No we dont.
It's meant to be a troll. This is some tanker thinking his shiny toy got nerfed too hard because he think tanks should be invincible.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1443
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Posted - 2015.01.07 15:43:00 -
[2] - Quote
You are not seeing my point.
You are crying that you don't want tanks to be better on the field because they can go 30-0 when we have infantry doing the same thing. That is just hypocritical.
And don't bring the "Oh but I have to use a swarm which makes me weak against infantry" well guess what? Using a rifle will make you weak against a tank. Or if you want the best of both worlds run a Commando. Just know that you will be tad slower anda bit bigger.[/quote] No, I can see your point, I just think you're full of ****. Too many people spam the hell out of tanks these days, especially in doms, to the point where the entire squad needs to focus on destroying the basterds (misspelled intentionally grammer naazis) anyways by that point the reds have hacked the point and the blueberries have retreated to the redline with their sniper starter fits and the match is lost. If tanks were limited on the field my opinion may change slightly but until then I firmly say no to nerfing any type of av weapon. As for the infantry who go 30/0 in a match, they are doing it without an armored box to hide in, so if they're skilled enough to do it, let em. Very few can pull that off consistently anyways, but if you nerf av, tanks will be doing it match after match after match, ah you get the idea. Btw I also skilled into proto minmando the day it was created and still use it daily. It's possibly my favorite suit.[/quote] And tanks that pull off 30/0 are not skilled? Have you not seen how many swams appear on the field at the first sight of tank? Yeah. Biased and hypocritical.
At least on infantry you can escape. Swarms chase you until they decide to hit a building or dunes.
And tank spam? Last time I saw more than 2 tanks per match was like a few weeks ago.[/quote] If they go 30/0 in their current state they're skilled, Nerf av though, and every tom **** and Harry will be going 30/0 in their armored fortress. And if you haven't noticed the tank spam as of late you obviously haven't been playing.[/quote]
I don't mind a tanker going 30/0, just like I don't mind any fit going 30/0 IF that is balanced by the same fit going 2/10 with other players. I don't see tankers going 2/10 and I don't see swarmers going 30/0. I think AV balance is pretty close, armor vehicles need a little buff, turrets could use a little tweak and there are some vehicle issues not related to AV that should happen, but tanker tears seem largely to be based on the idea that they should be the most powerful force on the field and not equal to any other player.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1443
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Posted - 2015.01.07 22:07:00 -
[3] - Quote
Boot Booter wrote:I think the issue is vehicles get insta popped by AV. Just yesterday I started specing into dropships again and started flying a Myron about. This experience would be similar to a newbie (except I'm a much better pilot probably). AV on towers absolutely wrecked me, there was no chance. I understand they probably have invested more sp into their role than I did my new dropship but overall the experience for vehicles is pretty disappointing.
So what if we made vehicles with a lot more health but a lot slower regen. They could roll into, take a beating from AV but after a while they'd need to bounce to slowly regen hp. AV could still get a bunch of points and a kill if they pursue or the vehicle pilot gets caught...
Idk just spitballin
Regular dropships need a HP or resistance buff. I agree that they are far too easy to kill with swarms.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1443
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Posted - 2015.01.07 22:20:00 -
[4] - Quote
PRECISELY!
I am tired of seeing infamtry say "oh but they can go 30/0 in their huge fortress of armor"
What makes a tank and an infantry player going 30/0 so different? They both 30/0
They were both unstoppable and annoying to your eyes.
But why bash only on the tanker? Because majority of infantry are hypocrites.[/quote]
Once again, it is not what any one player can do with a fit but what the average if ALL players using that fit can do. The average of ALL dropsuit KDR is about 1:1. Some may be slightly imbalanced, like the Sentinel/HMG, but overall the ratio is close to even. Do you think tanks going 1:1 KDR is going to satisfy tankers? I can guarantee you that tankers right now have a much better kdr overall than this, as do ADS pilots. It is not hypocritical or using a double standard to point out that not only do tankers average a higher kdr average but they demand a higher kdr average. Do you see swarmers going 30/0? What do you think the KDR average of all swarmers is? You can add "vehicles destroyed" to the K column because the broken mechanic that allows tankers to avoid death.
Because, that's why.
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